Easter Eggs / "The Vault":
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There are only 2 secrets known to me so far. The hidden song, and the vault.
The hidden song is activated by holding 'X' on three element 115 meteors.
#1 At spawn on a barrel(near lighthouse path cavern)
#2 On a seat in the feeding hall(two stairs below power, closest to boat
path)
#3 Under the clock(opposite of PhD Flopper)
Ensemble Cast is the achievement for completing the "Old Character" Easter egg.
This is only the multiplayer version, solo is a bit different.
After completing this, you will get Ensemble Cast and a gamer picture.
Follow these instruction to complete the Easter egg.
First you must turn the power on. Open the path to the power room and activate
it. You CANNOT start the Easter egg without the power. Next, head to the PhD
Flopper perk machine. Head downstairs from their and turn right. Walk strait
until you reach the broken and barbed door that heads to the lighthouse(you
cannot open this door). Look left and you'll see the [VAULT]
#1 Knife the [VAULT]. After you knife the vault, a dialogue will start
where the "Original Characters" talk.
They ask you to find a power switch. Unfortunately it is broken. To fix
the power box, add a new fuse.
There are three places the [FUSE] can be. they are all in the same room
as PhD Flopper.
1: Left of the 115 Meteor. On a dresser without drawers.
2: Left of PhD Flopper. On an office desk.
3: Left of the Cabinet. On the floor.
After you obtain the [FUSE], place it in the power box. The power box
is located right of the [VAULT].
#2 Knife the [VAULT]. After that, another dialogue will begin. This time
the Original Characters have activated a defense system. They ask you
to deactivate it by destroying the [4 GENERATORS]. To destroy them, just
hurl a grenade above it(make sure it explodes over the red light).
1: In the same room as the [VAULT].
2: Pathway from the Lighthouse to the Tip of the Boat. When mid-
way, turn right. Hiding in the water.
3: Right side of the Back of the Boat(where double tap is). Look
from the side of the boat out towards the water.
4: Behind Stamina Up. Through the window left of Stamina Up.
After destroying the [4 GENERATORS], head back to the [VAULT].
#3 Knife the [VAULT]. After that, another dialogue will begin. Nikolai is
sober and need more [VODKA]. You'll have to find him some. This step
is best done with two players.
1: Head upstairs from PhD Flopper. Stop halfway up the stairs
and look right on the steps.
2: Above PhD Flopper. Right from the box position on the rail.
3: Drop-off from the two boats where you can go to Quick Revive.
On the top platform.
4: Right from the MPL, head up the stairs and go right into the
dead-end. On the yellow rail right of the box in the corner.
After obtaining the [VODKA], head to the [VAULT]. Place the bottle into
the tube on the left of the [VAULT].
#4 Knife the [VAULT]. After that, another dialogue begins. They ask you to
find them a [GOLDEN ROD]. This step is daunting as it requires a lot
of time.
The first part of this step is the [DIALS] in the Lighthouse. There is
one on each floor. Open up every floor and follow these steps exactly
to get it as fast as possible.
1: Set the Bottom [DIAL] to [6]
2: Set the Second floor [DIAL] to [4]
3: Set the Top floor [DIAL] to [2]
4: Check the Third floor [DIAL]
5: Count how many clicks it is from [7]
6: Turn the Bottom floor [DIAL] that many clicks(from step 5)
7: Set the Second floor [DIAL] to [4]
This should get it on the dot. Recheck each floor to make sure you did
not make a mistake.
From Top to Bottom the numbers should read
[2] fourth floor
[7] third floor
[4] second floor
[6] first floor
After the [DIALS] are set, do the next step.
The second step is the [RADIOS]. They must be activated in a certain
order or it will not work. Just go up to each one and hold [X] until it
makes a beeping noise.
1: Go to the Power Room. Head downstairs, turn left and head to
the doorway(do not go out). turn left again and look up on
top of a computer thingy.
2: Head to Stamina Up. When you reach it, turn right and it
will be on top of the barrel in the corner.
3: take the Zip line from the top of the lighthouse. Head to the
MP40. Once you pass the whole in the side of the boat, look
left and it will be inside the container.
4: Head downstairs from PhD Flopper. The last one is under the
stairs you just took on top of a cabinet.
After the [RADIOS] are activated, you will hear a signal beep.
The third step is the [CAPTAINS ROOM]. Its just the Power Room. Head to
the Power Room and do these steps.
1: Hold [x] on the [WHEEL] to turn it. Turn it so that the brown
handle is facing the Bottom Right.
2: Hold [x] on the [LEVER] to pull it. The levers are right of
the captains wheel.
3: Pull the first [LEVER] one time.
4: Pull the third [LEVER] three times.
5: you CANNOT pull the middle [LEVER].
After those are complete, a green light will appear from the lighthouse
and beam to a submarine.
The last step is to get the [VR-11].
Hold the round by getting a crawler. Lead the crawler to the bottom
floor of the lighthouse. Shoot the zombie with the [VR-11]. When he
turns human he will go into the Green light.
While he is being abducted, you have to kill him before he reaches the
top.
Use Matryoshka Dolls, Scavenger, Ray gun or M72 Anarchy to kill him the
fastest.
When he dies he will lie down. This is to let you know he is dead.
After he is abducted to the submarine, he will send you the [GOLDEN ROD]
through the green light.
The [GOLDEN ROD] will be waiting at the bottom of the lighthouse when
you are ready.
Go to the [VAULT] and place the [GOLDEN ROD] in the tube. The same tube
you put the [VODKa] in.
#5 Knife the [VAULT]. Another dialogue will begin. They thank you for your
help and teleport away. Unfortunately the power breaks again. They ask
you to fix it again. This time it is easier.
Knife the Power Box that you put the [FUSE] in.
#6 Knife the [VAULT]. Another dialogue will begin. They thank you for your
help and teleport away. This time they actually teleport. They leave you
with a Death Machine pick-Up. BUT WAIT!!! It is not a Death Machine, it
is a WONDERWAFFE DG-2!!! It has 3/15 ammo. You only lose it if you die
or run out of ammo. You have unlimited time with it.
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